Shroom Airdrop, Validator Rewards, and Skills Release!
We are pleased to announce the deployment of SHROOM airdrop and Validator Rewards and another utility of our SHROOM token: Skills Upgrade.
Shroom Airdrop
The Shroom Airdrop consists of Presale bonus, migration reward, and community events.
The Presale Airdrop bonus is based on your Whitelist level:
- Whitelist 1- 2500 SHROOM
- Whitelist 2- 1800 SHROOM
- Other WL- 1000 SHROOM
100 SHROOM per user is rewarded to the users who migrated their NFTs from Harmony to Ethereum.
And we have been conducting community events for SHROOM for a while. Everyone who received SHROOM for participating and winning in a community event can claim their SHROOM rewards now.
Validator Rewards
We had a Rabbit Hole Validator Node on Harmony where users could stake their Harmony ONE and earn SHROOM as a reward.
We have awesome news here! Instead of vesting the reward on monthly basis, we have changed it to hourly. That means Harmony Validator Rewards will now be released hourly over the course of 6 months.
Hourly reward = Total reward earned by user from Validator Staking / (6 months *24 hours)
Skills Upgrade
Everyone can now use their SHROOM to upgrade their NFTs.
Each transaction to upgrade NFTs will consist of a maximum of 5 Shroom Skill Boosts. Each Shroom Skill boost has the opportunity to level up the NFT by 1, 2, or 3 Skill Points. This is completely random and we hope you have fun with it! Therefore, with every transaction, players have the chance of leveling up their NFTs by 5 to 15 Skill Points, if they use the maximum 5 Shroom Skill Boosts.
You can repeat the process (multiple on-chain transactions) as often as possible until the limit is reached.
If your Shroom Skill Boosts only provide 1 Skill Point then you will need 394.68 $SHRM to max pre-game launch, and in the best scenario where each Shroom Skill Boost rewards 3 Skill Points each then 167.18 $SHRM would be the total cost to max upgrade your NFTs Pre-Game.
This cost is applicable for Alices, Queens, and in the case of Card NFTs, only applicable for their regular stats. Each Card NFT has a Special Attribute Stat which they can excel in, and for those stats, the costs would be different.
Before the game release, your NFTs have been given some XP so that you can upgrade before the game launches. However, when the game launches, your pre-game maxed NFTs will need to earn XP which will make room for more Skill Point upgrades. This is intended to incentivize playing. Therefore, if you want to max your NFT, you have to engage and play the game.
NFTS with Skill Upgrades will have a chance to win HOOKAH! We have many things in store for people with upgraded NFTs, so go forth and upgrade!
Characters NFTs can be upgraded on the following skill types (Some of the skills use-case in the game are subject to change after beta and as we test more):
- Stamina: Number of areas Card Soldiers can walk before they have to rest. Runner Clubs will have more stamina.
- Rest: The amount of time it takes a Card Soldier to recover before they can start exploring again. Insomniac Diamonds will have more rest.
- Sector: The number of times a Character can teleport to another Sector can be increased with level and SHROOMs.
- Luck: More luck means more probability of finding the Surge Zone.
- Ground: Numbers of adjacent areas the Card Soldier can lock for the other Card Soldiers in their Group List. Can cover more ground while searching for Surge Zone. This is only applicable on Spade and Heart cards.
- Prestige: The higher the prestige, the less tax the Card Soldier has to pay to the Queen.
- Recovery: Less time it takes the Card Soldier to recover.
- Order: Brings more order to Wonder Game and makes it harder for Alice to steal more SHROOMs.
- Curiosity: Alice finds more tricks to steal the SHROOMs from the Card Soldiers.
We had shared a sheet of the shroom burn before but based on community response, we are revising the sheet. The exact amount of shroom needed to be burned for each Character type and stats is below. You will be able to calculate the best-case and worst-case scenario costs based on the following data.